Skip to content
Menu
  • Home
  • About
  • Media
  • Contact

Category: Uncategorized

Water Tile Tutorial

Posted on November 17, 2019November 13, 2020
Cursed Voyage Water Testing

A major aspect of Cursed Voyage involves sea travel. We are in the process of experimenting with a variety of water tiles! Animating isometric tiles can be tricky and was searching for isometric water tutorials myself. Since I had very little luck I decided to create my own method. I’ve included some animated guides for this 16 frame tile animation. The tutorial water is different from the above example, but the process is the same.

The first thing you will want to do is create your water tile! For Cursed Voyage we are working with a tile size of 64×32. Figure out the type of water you want to create. In this mockup example I was aiming for a tropical island. For water during a storm you might want to double the stagger height.

Now you have tiling water with waves! But what if you want water that isn’t moving in a specific direction? Having non directional water is more subtle and you don’t have to worry about interacting with objects at a specific angle.

Play around with the time staggering of the duplicate layer to get different results or keep the same timing for a more predictable overlap.

Great! Now the water is non directional. But there is one little problem. By placing the transparent tile on top we’ve introduced new colours! It looks a bit blurry and not like the pixel art we intended it to be. Thankfully this just requires some minor tweaking. Continue...

Read More

Sprite Knights Launch!

Posted on October 23, 2019November 13, 2020

I am very excited to announce the launch of our official Sprite Knights website where we will share development updates for our upcoming tactical RPG, tentatively named, Cursed Voyage. We have just arrived in beautiful Halifax, Nova Scotia which is the perfect inspiration for our sea exploration theme.

My name is Westen Fry and I have been working as an artist/animator for the past twelve years on console, handheld and mobile games. Most recently, I was a leading the animation department for the top grossing mobile game The Walking Dead: Road to Survival. My biggest passion has always been pixel art and retro games. I am now in a position where I can focus on developing the types of games I loved growing up.

We are still in the process of setting up our social media accounts and will hopefully have in-game content to share soon!

Fry
Read More

Follow Us!

Follow Us on TwitterFollow Us on InstagramFollow Us on YouTubeFollow Us on TwitchFollow Us on Discord

Recent Posts

  • Water Tile Tutorial
  • Sprite Knights Launch!
©2025 | Powered by WordPress and Superb Themes!